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Learning about Infrastructure, and Infrastructures for Learning: Insights on Pedagogy from the SIGCIS

Infrastructure on IIT's campus

As I mentioned recently on the listserve, this year there will be a panel on the main SHOT program discussing how SIG concerns are integrated into teaching. As part of SHOT's new website launch, comments from this panel (and several other roundtables) are being made available in advance. I'll be representing the SIGCIS at this teaching panel, and below I've posted a draft of my comments.

Please come to the panel if you are at the conference--the full title of the panel is "Integrating SHOT SIG Concerns into the Teaching of History of Technology: Rethinking Modes of Instruction in a Diverse Communities" and it takes place on Saturday, Oct. 12 from 10:30 am to 12:30 pm. It is part of the President's Roundtable program.


Learning about Infrastructure, and Infrastructures for Learning: Insights on Pedagogy from the SIGCIS

Our SIG is sometimes viewed as the “computer history SIG” and while that forms an important part of what we do, I would like to start by emphasizing that it is only one part of what we do. Members of our SIG work on topics ranging from telegraphy to labor history, and from voice recognition to video games. Collectively, we are interested in much more than a narrowly-defined computing history: our mandate is to study how computers, information, and society interact, shaping the human experience in the process. As a result, one of the main teaching goals of the SIGCIS is to help students learn how to contend with technologies of infrastructure that creep into all aspects of our lives, from the broadest to the most personal level.

From Antisocial to Alphasocial: Exclusionary Nerd Cultures and the Rise of the Brogrammer

         “Sometime in the last ten or twelve years, the stereotypical image of the Silicon Valley programmer has shifted from a socially awkward, Utili-kilt-wearing geek to something far more sinister, and fratty, and sexist,” begins the article in the Sfist. Recently, a new term for programmers in their 20s has come into the national consciousness: brogrammer. Half fratty “bro” and half programmer, as a whole the concept of the brogrammer is completely masculine. So is this latest reaction to the nerdy programmer stereotype a problem?

Thanks to all for another successful SIGCIS workshop

Tom Misa's Keynote on Cyberinfrastructures 2011
Tom Haigh's Intro 2011 (Sexy Bill Gates slide courtesy of Marie Hicks)
Dissertations in Progress Session 2011
Closing Plenary 2011
Cleveland Public Art 2011

This year's workshop has now come and gone successfully and thanks are in order for all of the speakers and attendees who made it a success. Tom Misa has offered slides from his keynote talk to be posted here.

SHOT 2011 Syllabi Session

SIGCIS Workshop 2011 Logo

After today's syllabus session at SHOT it seems like an ideal time to remind folks that we have a great repository of syllabi in the history of computing, information, and technology here on the site. Go to www.sigcis.org/syllabi or navigate down to "syllabi" in the bar on the left hand side.

Steve Jobs, whose vision domesticated the computer, is dead at 56

Steve Jobs (Photo credits: Apple Inc., original photo by Albert Watson)

In a sad but expected follow-up to Chris's post from a little over a month ago, this entry marks the passing of Steve Jobs, co-founder of Apple, who has died at the age of 56.

Babbage's Notes to be Digitized in Order to Build Working Analytical Engine

Close up of analytical engine model

Recently, the BBC reported that the London Science Museum plans to add to its collection in the history of computing by digitizing Charles Babbage's huge store of design notes on the Analytical Engine. Though the 19th c. Analytical Engine is often pointed to as a machine that presaged the modern computer, a working version was never fully built in Babbage's lifetime (although the notes on the potential machine resulted in the first computer program, written by Ada Byron, Countess of Lovelace). And historians have not been the only ones fascinated with this machine--alternate histories in which the Analytical Engine was successfully built form the bedrock of a significant amount of science fiction, particularly in the steampunk subgenre.

Computer (Art) World

Ben Fino-Radin, “Personal Computer,” or a fibrous reinterpretation of the Macintosh 128k. Plastic canvas and yarn, 2007
Cody Trepte, Binary cross-stitch of “Can technology be understood outside of itself?” Fabric, 2006

Those of you in or around NYC might be interested in the exhibit series called the Silent Series at the New Museum, which aims to present interactions between contemporary art and technology.

Questions for the Closing Plenary Session (SIGCIS Workshop, 2011)

SIGCIS Workshop 2011 Logo

Our Closing Plenary this year will ask panel participants and audience members to consider questions on the theme of Cultures & Communities in the History of Computing, with an eye to exploring where the field of the history of computing has been, and where it is going. We're very fortunate to have a great line-up of speakers, including Tom Misa of the Charles Babbage Institute as moderator, Alex Bochannek of the Computer History Museum, Nathan Ensmenger from the University of Texas at Austin, Eden Medina from Indiana University, Bloomington, Andrew Russell from the Stevens Institute of Technology, and Jeff Yost of the Charles Babbage Institute.

Each participant has been asked to provide a question in advance to jump-start discussion. Click on "read more" below to see the current questions. Feel free to leave comments if there are other issues that you would like to see delved into at the closing plenary--we hope to involve the audience as much as possible.

Sherry Turkle on Furbies

Robot Scrabble

WNYC's Radiolab is a show dedicated to making difficult scientific issues accessible and interesting for a popular audience. I sometimes assign segments of episodes to my history of technology students to reward them after particularly dry or difficult readings, so the recent episode on AI, called "Talking to Machines" caught my eye.

Living technological change

There was an article in the New York Times recently that summarized findings of scientists studying the effects of light on sleep/wake cycles. One of the most interesting findings, for historians of computing, was the fact that the bright, bluish light put out by modern computer screens very effectively suppresses the body's ability to generate melatonin, and therefore to sleep well and regularly. Disturbed sleep, however, was not the only effect observed.

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